The bonus bar extends when matches are made. A skull icon is seen at the left side of the Bonus bar. The bonus bar starts at half, and slowly decreases. Skill Level 2 and 3 are timed versions of the game. This skill level becomes the Normal mode in Bejeweled. The game ends when no moves are possible. When it is filled up completely, a Bonus effect occurs, where multiple gems are cleared at once, awarding bonus points. Skill Level 1 is the default and is considered to be the "easy/practice" mode of the game, Matching gems will fill up the bonus bar at the bottom of the screen. The Java version of the game features three modes, labelled under skill levels. When gems disappear, gems fall from above, possibly creating cascades. Clearing four or more gems at once award bonus points. Diamond Mine is a match-3 game that involves matching three or more gems horizontally or vertically.
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